When a seller speeds into the shop with an iconic piece of Sammy Hagar memorabilia, Corey calls for back up. Will he drive home a deal? Meanwhile, Rick has a chance to buy a vintage whiskey strap. Is he willing to pour out some cash before it walkers away? Then, a Nintendo demo system inspires Chum to create a video game about the Pawn Shop. And later, Rick checks out a J.K. Rowling signed Harry Potter book. Does Rick have the magic touch, or will “he who must not be named” cast misfortune on the Gold & Silver?