“There hasn’t been anything like that … nothing with people actually using their bodies to assert what they saw as their right to buy the toy ahead of someone else because they got there earlier,” says toy historian Rob Goldberg, author of Radical Play: Revolutionizing Children’s Toys in 1960s and 1970s America. Parents believed, he says, that “just by showing up, I should be able to get this for my kid.”
Cabbage Patch Roots
Cabbage Patch Kids emerged in 1983 after a contentious start. Creator Xavier Roberts had first bought a handful of Kentucky artist Martha Nelson’s handmade “Doll Babies”—soft-sculpture, one-of-a-kind dolls complete with names and birth certificates. Back in Georgia, he created his own similar “Little People,” showcasing them at his whimsical BabyLand General Hospital, where he claimed the dolls were “born” in a cabbage patch and placed up for “adoption.” Nelson sued, and the case settled out of court.
Electronics company Coleco soon stepped in—negotiating a licensing agreement with Roberts, rebranding the dolls as Cabbage Patch Kids and producing 2.5 million in its Hong Kong factory, reported Fortune magazine at the time. Cute, kid-targeted commercials sent demand skyrocketing, and the dolls vanished from the shelves as quickly as they appeared.
“It’s the consumer’s ‘I’ve got to have it!’ mentality,” says Michelle Parnett-Dwyer, curator of toys and dolls at The Strong National Museum of Play in Rochester, New York, which holds more than 140 pieces of Cabbage Patch ephemera. Coleco didn’t intend a shortage, she says—“they just couldn’t keep up with manufacturing.” One of its biggest challenges: mass-producing dolls that were supposed to be unique, varying in skin tone, hairstyle, outfit and the backstories printed on their birth certificates. Factories cast standard head molds, then individualized each doll with details added later.
Why Cabbage Patch Kids Ruled
The dolls’ diversity was central to their appeal in a marketplace long dominated by white, idealized features, Goldberg and Parnett-Dwyer say. Early mass-market releases featured kids with darker complexions—a deliberate move to reflect the many children who play with them, Goldberg says, and to signal to parents that those children were valued.
Their homely, down-to-earth look—far from Barbie’s plastic glamour—made Cabbage Patch Kids feel relatable. They came in both sexes and were marketed to boys as well as girls, cutting across the era’s rigidly gendered toy aisles.
“I think kids saw these individual dolls not as characters, but people,” says Goldberg. “They were sweet and huggable—not Kewpie-doll cute or idealized cute, but … everyday and … imperfectly cute.”
Parnett-Dwyer, who passed her own Cabbage Patch Kid, Isabella, down to her daughter, says the dolls promoted a message of self-acceptance. “They were conveying messages about unconventional beauty and belonging, and that could resonate … at any age,” she says.
And as video games like Atari surged in the early 1980s, Goldberg says, the dolls likely tapped into a nostalgic yearning for unplugged, old-fashioned play.